Welcome to the Lab for Social Computing

Sam the Socialite

Hey! My name is Sam the socialite, if you have any questions about the LSC, I can help you out!

I am a big fan of social computing and can help you out whenever you need me. Common questions that people ask when they come to the Lab for Social computing website are about the following topics:

What is Social Computing?
What exactly is the Lab for Social Computing?
What kind of projects is the Lab working on?
How do I contact lab members?
How can I get involved with the Social Computing Club?
Where can I find a ton of information fast?

If you have a question and can't seem to find an answer by looking through the page, try a quick search. If you still can't find an answer, why don't you just 'Ask Sam' and I will get back to you as soon as possible!

Enjoy your stay!

M.U.P.P.E.T.S. in ACM Queue

M.U.P.P.E.T.S. appeared as an example of Multi-Language Software Development in ACM Queue [ February Issue 2004 ]. Andrew Phelps and Dave Parks discussed the advantages and curses of multi-language development in the games industry, and what better way to make a point than by example? Enter the M.U.P.P.E.T.S. engine! Read the full article here in PDF or HTML format [courtesy of ACM Digital Library].